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@@ -56,6 +56,7 @@ $screenprint = ~/.config/scripts/screenprint.sh only-one
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$screenrec = ~/.config/scripts/screenrec.sh
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$screenrec = ~/.config/scripts/screenrec.sh
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$screenrecstop = ~/.config/scripts/screenrecstop.sh
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$screenrecstop = ~/.config/scripts/screenrecstop.sh
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$gamemode = ~/.config/scripts/gamemode.sh
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$gamemode = ~/.config/scripts/gamemode.sh
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$capture-ai = /home/$USER/capture-ai/capture-ai.sh
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#################
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#################
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### AUTOSTART ###
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### AUTOSTART ###
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@@ -201,10 +202,9 @@ animations {
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# windowrule = bordersize 0, floating:0, onworkspace:f[1]
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# windowrule = bordersize 0, floating:0, onworkspace:f[1]
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# windowrule = rounding 0, floating:0, onworkspace:f[1]
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# windowrule = rounding 0, floating:0, onworkspace:f[1]
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# See https://wiki.hypr.land/Configuring/Dwindle-Layout/ for more
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# See https://wiki.hypr.land/Configuring/Layouts/Dwindle-Layout/ for more
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dwindle {
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dwindle {
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pseudotile = true # Master switch for pseudotiling. Enabling is bound to mainMod + P in the keybinds section below
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preserve_split = true
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preserve_split = true # You probably want this
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}
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}
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# See https://wiki.hypr.land/Configuring/Master-Layout/ for more
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# See https://wiki.hypr.land/Configuring/Master-Layout/ for more
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@@ -215,7 +215,7 @@ master {
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# https://wiki.hypr.land/Configuring/Variables/#misc
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# https://wiki.hypr.land/Configuring/Variables/#misc
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misc {
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misc {
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force_default_wallpaper = 0 # Set to 0 or 1 to disable the anime mascot wallpapers
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force_default_wallpaper = 0 # Set to 0 or 1 to disable the anime mascot wallpapers
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disable_hyprland_logo = false # If true disables the random hyprland logo / anime girl background. :(
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disable_hyprland_logo = true # If true disables the random hyprland logo / anime girl background. :(
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}
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}
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@@ -272,7 +272,7 @@ bind = $mainMod, M, exit,
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bind = $mainMod, Z, exec, $fileManager
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bind = $mainMod, Z, exec, $fileManager
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bind = $mainMod, V, togglefloating,
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bind = $mainMod, V, togglefloating,
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bind = $mainMod, P, pseudo, # dwindle
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bind = $mainMod, P, pseudo, # dwindle
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bind = $mainMod, B, togglesplit, # dwindle
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bind = $mainMod, B, layoutmsg, togglesplit # dwindle
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bind = $mainMod SHIFT, G, togglegroup,
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bind = $mainMod SHIFT, G, togglegroup,
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bind = $mainMod, A, exec, $menu
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bind = $mainMod, A, exec, $menu
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bind = ALT, SPACE, exec, rofi -show drun -show-icons
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bind = ALT, SPACE, exec, rofi -show drun -show-icons
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@@ -281,6 +281,8 @@ bind = $mainMod SHIFT, Print, exec, $screenrec
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bind = $mainMod SHIFT, PAUSE, exec, $screenrecstop
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bind = $mainMod SHIFT, PAUSE, exec, $screenrecstop
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bind = $mainMod, D, exec, swaync-client -t
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bind = $mainMod, D, exec, swaync-client -t
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bind = $mainMod, G, exec, $gamemode
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bind = $mainMod, G, exec, $gamemode
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bind = $mainMod SHIFT, Q, exec, $capture-ai image
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bind = $mainMod, Q, exec, $capture-ai text
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# Move focus with mainMod + arrow keys
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# Move focus with mainMod + arrow keys
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bind = $mainMod, left, movefocus, l
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bind = $mainMod, left, movefocus, l
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@@ -300,6 +302,7 @@ bind = $mainMod ALT, right, movewindow, r
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bind = $mainMod ALT, up, movewindow, u
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bind = $mainMod ALT, up, movewindow, u
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bind = $mainMod ALT, down, movewindow, d
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bind = $mainMod ALT, down, movewindow, d
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# Switch workspaces with mainMod + [0-9]
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# Switch workspaces with mainMod + [0-9]
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bind = $mainMod, 1, workspace, 1
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bind = $mainMod, 1, workspace, 1
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bind = $mainMod, 2, workspace, 2
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bind = $mainMod, 2, workspace, 2
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@@ -364,10 +367,10 @@ bindl = , XF86AudioPrev, exec, playerctl previous
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#!after hyprland version 0.53.1! windowrulev2 = float,class:^(kitty)$,title:^(kitty)$
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#!after hyprland version 0.53.1! windowrulev2 = float,class:^(kitty)$,title:^(kitty)$
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# Ignore maximize requests from apps. You'll probably like this.
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# Ignore maximize requests from apps. You'll probably like this.
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windowrulev2 = suppressevent maximize, class:.*
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windowrule = match:class .*, suppress_event maximize
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# Fix some dragging issues with XWayland
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# Fix some dragging issues with XWayland
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windowrulev2 = nofocus,class:^$,title:^$,xwayland:1,floating:1,fullscreen:0,pinned:0
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windowrule = match:class .*, match:title .*, match:xwayland 1, match:float 1, match:fullscreen 0, match:pin 0, no_focus on
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submap = gamemode
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submap = gamemode
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