diff --git a/.config/scripts/night_screen.frag b/.config/scripts/night_screen.frag new file mode 100644 index 0000000..33ebf54 --- /dev/null +++ b/.config/scripts/night_screen.frag @@ -0,0 +1,13 @@ +precision mediump float; +varying vec2 v_texcoord; +uniform sampler2D tex; + +void main() { + vec4 color = texture2D(tex, v_texcoord); + + color.r *= 1.0; + color.g *= 0.75; + color.b *= 0.55; + + gl_FragColor = color; +}