Create night_screen.frag

This commit is contained in:
FURK4NGG
2026-01-09 00:49:23 +03:00
committed by GitHub
parent c12eae6290
commit bec8a3ba24
+13
View File
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precision mediump float;
varying vec2 v_texcoord;
uniform sampler2D tex;
void main() {
vec4 color = texture2D(tex, v_texcoord);
color.r *= 1.0;
color.g *= 0.75;
color.b *= 0.55;
gl_FragColor = color;
}